March 31, 2023
Added a bunch of projects
I've been working on a ton of things that I simply never shared public links to. Now the Games and Side Projects pages should be much more up to date. And along the way, I've improved how I've been writing my PHP code, so that hopefully this won't be as much of a mess to update later.
March 22, 2023
Somewhat Mobile Friendly
While this is hardly the best mobile experience, at least now all the content displays properly.
March 17, 2023
Touched up the Views and CSS
Turns out that 2014 Kyler didn't put much effort into code architecture and reusability. And apparently, a bunch of the links have been broken since I upgraded the site to HTTPS in 2020. But now there's some nicer view templates and the CSS has been adjusted to improve readability. Touching up the pages should be faster now.
July 9, 2014
An All New Layout
I've polished up the CSS to be much more minimal. I want to enjoy the whale swimming in deep space!
I've also tightened up the graphics on all the pages so they should load a lot faster!
June 29, 2014
Konami Code
I know it's kinda lame, but I wanted to add in an Easter Egg to the website.
So give the old UP, UP, DOWN, DOWN, LEFT, RIGHT, LEFT, RIGHT, A, B combo a try.
September 9, 2013
Custom 404 Error Page
I've added a few custom error pages to the .htaccess file.
I added a 403, a 404, and a 500, but the 500 is being a little fussy.
February 18, 2013
jQuery transitions!
I have added just a touch of class to the website with fadeIn and fadeTo transitions.
I feel that they soften the jumps from page to page.
January 4, 2013
New Project Added: Photo Filters
Turns out you can make photoshop like effects using HTML5 Canvas.
I've done some experimenting and recreated a few.
Check it out!
December 30, 2012
Updated the Kaleidoscope UI
The old user interface relied entirely upon unintuitive button presses and keyboard input.
The new UI integrates radio buttons and simplifies the controls immensely.
Check it out!
November 22, 2012
Edited the Favicon
Paint was the only program I had that could open the .ico file. From what I've read online, .ico files support the alpha channel. So I will get around to making a new favicon, because this looks terribad.
November 22, 2012
No Cubes-in-Space yet...
I spent the majority of Tuesday (Nov 20th) trying to configure a SmartFoxServer. One problem lead to another: the JRE wasn't the right version... not enough heap memory to upgrade java... yadda yadda.
Long story short, it might be a little while before a working game server is up and running. The JustHost support staff tell me I'll probably need a dedicated IP.
I'll keep you updated! For now, I'm going to be practicing with some WebGL.
November 18, 2012
Updates from before the feed...
November 15th- Project #SWAG, See Where Animals Go, is live. Using Twitter hashtags, it plots markers onto a Google Map to show where little animal action figures go as they travel across the country.
November 9th- Format finalized for for the Games page. Content added for both Side Projects and Games with placeholder graphics in place for the broken links.
November 2nd- Website initially created.
November 18, 2012
Finally... a news feed!
Had a few problems getting the SQLite database working, but all the scripts are up and running now. This is almost beginning to feel like a real website.